Empresas y finanzas

SplutterFish Announces Worldwide Availability of Brazil Rendering System v2

SplutterFish, developers of the award-winning, fully-integrated
rendering suite for Autodesk´s top-selling animation software, 3ds Max
and Autodesk VIZ, today announced the worldwide availability of Brazil
r/s version 2.0. Super-stable, packed with powerful features, Brazil
r/s v2 provides incredible speed and performance and offers a natural,
accessible workflow, without sacrificing the high-end quality that
today´s CG artists demand. Whether a professional working in film,
broadcast, architectural and other visualization industries, or simply
a hobbyist or student looking to improve your own toolkit, Brazil r/s
v2 empowers you to create new, compelling, and superior-quality
imagery.

In addition, SplutterFish is also pleased to announce the
immediate availability of its first Professional-Edition beta version
(2.1 Pro-Beta), which introduces even more new features, and is
available exclusively to Brazil r/s v2 Professional Edition clients.

"This Changes Everything!"

Brazil r/s v2 is more than a simple upgrade or a set of new
features. Brazil r/s v2 is practically a brand new product.

Striving to address the complex needs of its diverse
customer-base, SplutterFish put Brazil r/s v2 through extensive,
large-scale, professional beta-testing and early pre-release sales. CG
artists utilizing Brazil r/s on serious, real-world projects have
helped drive its development, resulting in an incredibly powerful,
comprehensive and reliable rendering toolkit.

From core architecture to user-interface, Brazil r/s v2 has
undergone sweeping changes from v1. Artists that upgrade notice the
changes immediately. Once you experience the overall performance
improvements and the freedom to combine features that would have been
previously impractical, you will find it difficult to go back to any
other renderer. If you think that working with Brazil r/s v1 is
addictive, wait until you try Brazil r/s v2!

Some of the most highly anticipated new features that Brazil r/s
v2 introduces include:

-- New speed and performance improvements

-- 64 bit support for nearly infinite data handling

-- Reworked sampling core that supports combinations of features
that previously killed rendertimes

-- Full 3d-Motion Blur

-- Expanded Implicit Surface Support including Rendertime
Displacements

-- Polygonal Rendertime Displacements (Pro-Beta version only)

-- On-Demand Caching of Irradiance and Photon Illumination

-- Support for 3ds Max´s Texture Baking

-- Numerous artist-inspired extras and Script Support

-- And much, much more...

Additional Brazil r/s V2 Offerings

With this latest release, Brazil r/s v2 is entering an exciting
new phase.

On the software side, core technical changes and constant input
from our new 2.1 Pro-Beta clients are enabling rapid development and
more frequent releases of the most desired new features. At the same
time, the new, community-supported, online Brazil r/s Materials
Gallery and Brazil r/s Training Blog have recently joined the already
popular online SplutterFish Image Gallery, support forums, and public
support chat as the latest venues to bring Brazil r/s artists
together.

You can find these and more at www.splutterfish.com. Check back
often over the coming weeks for compelling Brazil r/s success stories,
new product offerings (including Brazil r/s v2 for Rhino 3D), and all
the latest Brazil r/s news.

Licensing and Pricing

SplutterFish offers Basic and Professional Editions of Brazil r/s
to address the licensing needs of studios large and small,
renderfarms, and everyone from hobbyists to serious rendering
professionals. The Basic Edition starts at $795 and the Professional
Edition, which includes free updates for a year and other benefits, at
just $995. Please visit www.splutterfish.com for more details on the
Brazil r/s licensing options, as well a list of Brazil r/s authorized
resellers.

About SplutterFish

In 2000, SplutterFish rocked the CG world with the launch of its
fully-integrated renderer, Brazil r/s, breaking barriers and bringing
production-viable, high-end GI and raytracing to the desktop. Since
then Brazil r/s has become the gold standard for production rendering
in 3ds Max. Brazil r/s is well-known for its comprehensive, flexible
and controllable toolset, unparalleled reliability, and of course, its
uncompromising image quality.

Brazil Rendering System is a trademark of SplutterFish, LLC. All
other trademarks contained herein are the property of their respective
owners.

WhatsAppFacebookTwitterLinkedinBeloudBluesky