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EA Signs Agreement to Bring In-Game Dynamic Advertising to Select Titles; Agreement With IGA Worldwide Provides Cross Platform In-Game Ad Solutions for Global Advertisers



    Electronic Arts Inc. (NASDAQ:ERTS) today announced an
    agreement with IGA Worldwide Inc., a leading independent in-game
    advertising network, in a move to offer marketers new dynamic
    advertising possibilities in select EA franchises on a global basis.
    Through the agreement, a portfolio of EA games will be incorporated
    into IGA's network. Financial terms of today's agreement were not
    disclosed.
    The initial EA title to incorporate dynamic in-game advertising
    via IGA is Battlefield 2142(TM), developed by DICE in Stockholm,
    Sweden. Fans of the franchise will see new, realistic brand presence
    integrated into contextually relevant game environments across the
    platforms and across the geographies where they play. At least two
    additional EA titles will offer dynamic ad serving capabilities
    through the course of the agreement with IGA.
    "Consumers are increasingly gaming in deep, virtual worlds and
    advertisers need adapted ways to reach these audiences," said Frank
    Sagnier, Vice President for Online and Strategic Relationships for EA
    in Europe. "The agreement with IGA is a first step in a detailed
    strategy to deliver advertising in a seamless format. We are
    continually looking at how to bring more connected experiences and
    services to consumers, and working with a network like IGA is a start
    to building this dimension of our business."
    "At IGA, we are establishing a global advertising network with the
    consumer reach to rival any cable channel, yet with the proven
    advantages of engagement, measurability and consistently hitting the
    demographic sweet spot," said Justin Townsend, CEO for IGA Worldwide.
    "EA's strategic commitment to the space is one that many leading
    advertisers have been waiting for, and no advertiser should even think
    about building a comprehensive marketing campaign without considering
    in-game advertising as a key component of their overall advertising
    spend."

    About Electronic Arts

    Electronic Arts Inc. (EA), headquartered in Redwood City,
    California, is the world's leading interactive entertainment software
    company. Founded in 1982, the company develops, publishes, and
    distributes interactive software worldwide for videogame systems,
    personal computers and the Internet. Electronic Arts markets its
    products under four brand names: EA SPORTS(TM), EA(TM), EA SPORTS
    BIG(TM) and POGO(TM). In fiscal 2006, EA posted revenue of $2.95
    billion and had 27 titles that sold more than one million copies. EA's
    homepage and online game site is www.ea.com. More information about
    EA's products and full text of press releases can be found on the
    Internet at http://info.ea.com.

    Electronic Arts, EA, EA SPORTS, EA SPORTS BIG, and POGO are
    trademarks or registered trademarks of Electronic Arts Inc. in the
    U.S. and/or other countries. Battlefield 2142 is a trademark of
    Digital Illusions CE AB. All other trademarks are the property of
    their respective owners.

    About IGA Worldwide, Inc.

    IGA Worldwide, Inc. (www.igaworldwide.com) is the leading
    independent in-game advertising company helping brands to understand
    and exploit the rich and diverse opportunities available now and in
    the future. Its proprietary ad serving network, Radial, enables
    advertisers to target millions of engaged consumers across a wide
    range of platforms and genres while they play. It also provides
    strategic consulting services including integrated product placement
    and promotion through its wholly-owned communications consultancy,
    Hive, a trading name of IGA Hive Ltd. Headquartered in New York with
    offices in London and Berlin, the group is backed by Easton Capital
    Group, Intel Capital, Morgenthaler Ventures and DN Capital. IGA has
    recently been voted by ad industry-leaders as the "Breakout Company of
    the Year 2006" and as a "Top Private Technology Company in the World."