SplutterFish Announces Worldwide Availability of Brazil r/s V2 Pre-Release
SplutterFish, maker of the award-winning Brazil Rendering
System(TM) for 3ds Max, is pleased to announce Pre-Release
availability of Brazil r/s V2, the highly anticipated successor to
their ground breaking high-end 3D rendering package. This Pre-Release
version is a feature-complete, production tested, late-stage beta, and
is available for purchase now.
Brazil r/s is a complete 3D rendering toolkit designed to fit the
needs of every computer graphics artist. Whether new to Brazil r/s or
not, artists can now experience the ultimate level of flexibility,
reliability, control and performance in rendering. Seamless
integration into 3ds Max, including complete 3rd party plugin support,
allows the artists to use the tools they are already familiar with,
making the switch to Brazil r/s an easy transition.
Brazil r/s V2 Highlights
Some of Brazil r/s V2's newest features include: 3D motion blur,
render time displacements, irradiance caching, render-to-texture, and
many more exciting tools and enhancements. Under the hood, there is
new sophisticated memory management, data caching, and other system
improvements that make Brazil r/s V2 able to handle just about
anything you can throw at it -- all with incredible speed increases
that simply blow away the competition.
"Brazil r/s V2 is the culmination of a conscientious system-level
redesign that focuses on the long term vision of Brazil r/s and
rendering technology in general," said Scott Kirvan, CEO of
SplutterFish. "We retooled our development processes and deployment
infrastructure, and partnered with 3rd party integrators to develop a
versatile, cross-platform rendering API. Intensive beta testing has
confirmed that our strategy was sound, enabling us to quickly add
stable, new features system-wide. We now expect explosive growth going
forward and our new licensing options will facilitate more frequent
updates as we add exciting new features for Brazil r/s artists."
Brazil r/s V2 -- Production Proven
In the CG marketplace, it can be difficult to differentiate
between renderers. Some lack important tools, are too complex to use
naturally, or they are simply unstable and difficult to control. Many
try to boast speed while compromising image quality, compatibility and
predictability. Brazil r/s is designed to higher standards. It has
always been developed and beta tested in real production environments,
being sensitive to the needs of real, working artists. In fact, Brazil
r/s V2 already boasts several high-profile projects, including the
recent blockbuster, Superman Returns.
Pricing and Availability
SplutterFish introduces Basic and Professional Editions of Brazil
r/s to better address the diverse licensing needs of studios large and
small, renderfarms, and everyone from hobbyists to serious rendering
professionals. The Pre-Release is available now, with the Basic
Edition starting at $795 and the Professional Edition starting at just
$995. Please visit http://www.splutterfish.com for more details on the
Brazil r/s Pre-Release as well as the complete list of Brazil r/s
authorized resellers.
About SplutterFish
In 2000, SplutterFish rocked the CG world with the launch of its
fully-integrated renderer, Brazil r/s (codenamed Ghost), breaking
barriers and bringing production-viable, high-end GI and raytracing to
the desktop. Since then Brazil r/s has become the gold standard for
production rendering in 3ds Max. Brazil r/s is well known for its
comprehensive, flexible and controllable toolset, unparalleled
reliability, and of course, its uncompromising image quality.
Brazil Rendering System is a trademark of SplutterFish, LLC. All
other trademarks contained herein are the property of their respective
owners.